Advertise one thing, buy index another
Internal equipment League of Legends is an important factor when it helps the generals increase their strength and win. The prerequisite for players to spend gold to buy an item is the suitability of that item with the champion or the stats and power it brings. Obviously, no one wants to buy an item with weak and unsuitable stats because this will waste a lot of gold, but the effect will be low.
Equipment is an indispensable thing in League of Legends
And for gamers to decide correctly, it is required that the parameters that the item display in the store, the equipment box must be 100% correct. However, gamers have recently discovered that an item in League of Legends, after being purchased, has a reduced index compared to the advertisement. Specifically, that equipment is Cursed Helmet, when displayed in the shop, the damage as a percentage of health per second for this item is 1.2% (for ranged champions). However, when purchased, this number is only 1%.
When the Cursed Helmet is advertised in the shop, damage to ranged champions is 1.2% of maximum health.
However, once you have bought this item, the stat is only 1%
One thing that needs to be clarified here is that it is not an “April Fool’s” joke. Basically, the article that discovered this bug was posted on March 31, and it is highly likely that this bug has existed in League of Legends for a very long time. Perhaps the Cursed Helmet is not a very popular item and has a high pick rate, so it was not until yesterday that the error of this item was discovered.
According to information from the League of Legends Wikipedia page, the correct stat of the Cursed Helmet is to deal 1.2% of your maximum health per second as magic damage. Perhaps this item has encountered some display error when purchased into the player’s equipment bag. Hope that Riot Games will soon fix this error so as not to confuse gamers about the stats of the Cursed Helmet.
at Blogtuan.info – Source: gamek.vn – Read the original article here