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More than Elden Ring, these are the best boss fighting games in history that we have ever seen (p1)

Clear, Elden Ring at the present time is being considered as one of the titles games best at the moment. Although the gameplay is relatively simple, just pure 1vs1 boss battles, but the high difficulty along with the potential for countless unexpected factors has made this blockbuster create a great attraction. to that. However, if we discuss separately about boss fights like Elden Ring’s style, there are still other super products that go along with the years that are hot, not necessarily inferior to this emerging blockbuster.

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Bloodborne

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Basically, Bloodborne is a fairly traditional “souls” game. However, what makes the difference for this game lies in the context, the graphics are dark but highly conveying to the player.

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Playing as a hunter in Bloodborne, the player’s task is to overcome, chase or even defeat the disgusting, but once normal humans like us. However, the desire to surpass the “class” of humans created that type of monster. In Bloodborne, not only monsters, you also have to worry about the attack of villagers, dogs, other animals. And on top of that, Bloodborne has a pretty cool mechanic, which is fighting to heal. However, it is also a trap that makes players “drunk” and often fail on the threshold of victory.

Dark Souls

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It is easy to assert that it was Dark Souls that was the pioneering game, opening a new trend that most boss fighting games later were collectively referred to as the “souls” series. This detail alone is probably enough to say the popularity of this game.

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The difficulty in Dark Souls is always very high, but this game also has its own balance. By trying many different approaches, gamers can overcome the final bosses in a way that is not easy, but certainly contains a lot of fun. Not to mention, the lack of a specific “instruction” has made the gameplay almost non-repetitive, and in some locations, the bosses are even more difficult.

Sekiro

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There are no bugs, no modern weapon systems or super magic, in Sekiro, the player’s task is simply to defeat opponents with their skills, with the most primitive items from the era. feudatory.

Instead of playing patiently and waiting for loopholes like typical soul games, Sekiro’s gameplay forces players to defend, note each boss’s characteristics and details, and correctly judge the pace of their movements. final boss.

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The good point of Sekiro also lies in the fact that the difficulty balancing system works relatively effectively, when many bosses are born to help players practice skills. And with its own very special combat mechanics, it wouldn’t be an exaggeration to say that Sekiro has brought a big step forward to the fighting game series.

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