Tech

Funny bug game that caused the dragon boss to fall into a lag corner and then suddenly die even though it was still full of blood

Elden Ring will certainly go down in history as one of the hardest games of this decade, after inheriting the quintessence of predecessors such as Dark Souls, Bloodborne or Sekiro: Shadows Die Twice. The large open world full of difficult monsters, allowing players to freely explore without any rules makes the Elden Ring even more unpredictable and a rigorous test of skill. of gamers.

However, Elden Ring sometimes also has moments of “squeezing” itself, with game bugs that make it easy for players to take down pit bosses easily, instead of having to spend hours plowing and digging. fight. Recently, redditor Gronberg has shared a very funny moment when confronting the dragon boss Flying Dragon Greyll – one of the “buffalo” and time-consuming monsters to defeat the most in the game because of his flying ability. it makes it very difficult for players to continuously attack accurately.

The bug game caused the dragon boss to suddenly die even though it still had about 85% health left.

However, during the battle with Gronberg, this difficult dragon suddenly “bugs” and immediately freezes after about 5 seconds of attack. When Gronberg approached, it immediately collapsed, even though the health bar was still quite full. The screen then shows “Great Enemy Felled”, indicating that the opponent has been defeated. And so Gronberg received all the rewards left by Greyll after only about half a minute of fighting without spending a single drop of blood.

In the comments section, many redditors have shared similar experiences, and it seems that it was an intentional bug of the game production team. It seems that this bug will trigger when fighting in small areas, for example when Gronberg and Flying Dragon Greyll face off on a narrow bridge. If the player or enemy is trapped, unable to move, after a certain time, they will be drained of blood. This is a way to limit interruptions in the player’s experience.

So in Gronberg’s video, it is possible that the dragon boss was stuck in the narrow environment of the game, and had to give up helplessly even though it still had about 85% health and had not hit the opponent once. So if we now find all the lag angles of Elden Ring, and then lure the super giant bosses into it, won’t this game become a lot easier?

According to GameRant


https://genk.vn/elden-ring-bug-game-hai-huoc-khien-boss-rong-roi-vao-goc-lag-roi-tu-nhien-chet-du-van-con-day- soon-20220323104936313.chn

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